tchize wrote: > > I wanted to update the pictures drawn by the CFJavaEditor. So i run > the collect.pl script on the arch/ directory and then copied the > crossfire.0 archetype and treasures to /resource/conf. when i > run the editor, which is configured to load arch from collection, > i get the following error in console: > [...] > Since recente changes in arch involved creating 512x64 png > pictures, which may be a lot, could it be possible the editor > did only load a part of thisbig picture than seeing the rest > as a face name, leading to those error? By the time I wrote the parser there were no images bigger than square 32. I think the problem lies in the following line in ArchObjectStack.java: stream.getBufferedStream().mark(10000); // mark position This limits the stream buffer to 10000 chars which is probably not enough for your large images. Increase the value to something like 100000 and see if it works then. Will you put these large images in the game, or are they for testing only? AndreasV -- +++ GMX - Mail, Messaging & more http://www.gmx.net +++ Jetzt ein- oder umsteigen und USB-Speicheruhr als Prämie sichern! _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel