> In fact i thought about using the actual one since >there is already a 'type' > parameter followed by the data itself. I don't like recycling old commands for new stuff; it tends to make things more difficult to track down, and renders backward compatibility messier to maintain. But I'm not a reference in programming either :) > Could you think about sending your > actual stage of work so i could take a look at it and make suggestion/changes Yes. Keep in mind that my WE is already busy, and that my top priority is restoring my system from its HD crash. > (is there a way to identify the type of book the user >is reading so we could > change the pages pictures, ...?) I tweaked the code somewhat so it distinguishes the books according two factors: - The book type itself (spellbook, skill scroll, standard book); - The book cover (ie the picture used). > And once again, no backups (neither back cups) :) I do have regular backups for most of my data, and luckily the server-side code wasn't damaged. But it is currently somewhere in one of the hard disks lying on my desktop, waiting for the machine to be rebuilt. > interresting about smooth moves (want to take a look) No working code yet - just the theory needed to implement it. If I get enough time this WE, I'll post a summary here so we can discuss about this. > Am out of work? There are plenty of other things that can be done - Maps to make, bugs to hunt, and some little things to implement, like intelligent NPCs, mass-strategy of computer opponents, better random map generator, raw material digging, repairing the logger, updating the animator, tax perception for the King of Scorn, ... (Just what I can currently remind, probably much more stuff left) > So i think i'll buy a microphone a squeak a bit. This should makes better sounds than the actual ones. Too easy, isn't it :) > I really would like a copy of your server/SDL client so i could work on it too (Want to check the skinnable part, or do it if it's not yet done). As I said, first let me recover my machine back on line (I'm forced to type this from a Win2k box !). > By the way, for saturday, <snip> This is no place for personnal communication. Quite impolite for other people. _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel