[CF-Devel] Stats adjudication

crossfire-devel-admin at archives.real-time.com crossfire-devel-admin at archives.real-time.com
Mon Jul 28 07:56:59 CDT 2003


I'd like to start a discussion about stats adjudication, as i've already
readed that stats rolling might be took out.

Since the max you could have at the moment is 15*7=105 statpoints... We
could give a player 1 point in each stat, then 98 points for
adjudicating (max in a stat is 18).

Then, we might think of a way, like you need at least 18 points on a
stat so you could get it increased up to 30 with potions. Thought people
won't want Charisma... That way most common configurations would be:
Str 18 Dex 18 Con 18 Int 15 Pow 15 Wis 15 Cha 9
or:
Str 18 Dex 18 Con 17 Int 18 Pow 18 Wis 18 Cha 1

That would be pretty unfair... So, we could get it to be: the higher
stat points might be LESS OR EQUAL than 5 points minor than the lesser
one.
So you could get:
Str 18 Dex 15 Con 15 Int 15 Pow 15 Wis 14 Cha 13
or:
Str 18 Dex 18 Con 17 Int 13 Pow 13 Wis 13 Cha 13

If you think, you wouldn't be able to get a VERY COOL character, neither
a bad one :)

There might be client preconfiguration for those (as warrior, mage,
priest, merchant, etc.) (same than in UO preconfigurations) :)

What do you, people, think?


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