[CF-Devel] server crash
crossfire-devel-admin at archives.real-time.com
crossfire-devel-admin at archives.real-time.com
Thu Jun 19 03:38:41 CDT 2003
--- Mark Wedel <
mwedel at sonic.net
> wrote:
>
I've put a change into CVS. Not positive if it will fix the problem,
>
but npc_call_help was certainly broken in that it wouldn't do the right
>
thing with respect to tiled maps.
This might explain the server crashes I get on an underground tiled map I
have. It is secret tunnel to the dragon lord city, it is tiled, and about
half way you meet a bunch of dragons headed the other way. At that point a
fight starts then the server crashes.
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