[CF-Devel] Large forest. Was: more proposals

crossfire-devel-admin at archives.real-time.com crossfire-devel-admin at archives.real-time.com
Tue Jun 24 02:18:12 CDT 2003


  Well, one possibility is to use other objects to denote these pieces of 
information.

  Eg, have an object on the space that has elevation information, territory 
information, etc, which is normally hidden (invisible and/or below the 
floor/terrain).  Thus, you could replace the actual tile that the player sees 
without destroying this informatin.

  However, doing this would double the amount of objects used for these maps.



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