[CF-Devel] Large forest. Was: more proposals
crossfire-devel-admin at archives.real-time.com
crossfire-devel-admin at archives.real-time.com
Tue Jun 24 02:18:12 CDT 2003
Well, one possibility is to use other objects to denote these pieces of
information.
Eg, have an object on the space that has elevation information, territory
information, etc, which is normally hidden (invisible and/or below the
floor/terrain). Thus, you could replace the actual tile that the player sees
without destroying this informatin.
However, doing this would double the amount of objects used for these maps.
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