So, I've added the basic support for lore to the CFJavaEditor. In the map properties window (select menu "Map->Map Properties"), there now is a lore tab with a textarea for map lore. Everything which is written there gets placed into the map header enclosed by "maplore"/"endmaplore" tags. I was a bit uncertain what to do with lore from the arches. For now, arch-lore gets parsed but not displayed, which practically disables lore in map-objects. Well, I think Mark is right on that one: If lore was allowed in map-objects people are most likely going to loose the overview. Anyways, I can easily change the way the editor handles arch-lore, according to what the majority prefers. Small sidenote: The "replace" command is also new, which can be found in the edit menu. This allows to replace (or delete) all objects matching a certain name or archtype. This makes it easier to accomplish tasks like "replace all woodfloor with flagstones" or "delete all no_spell arches". AndreasV -- +++ GMX - Mail, Messaging & more http://www.gmx.net +++ Bitte lächeln! Fotogalerie online mit GMX ohne eigene Homepage! _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel