AW: [CF-Devel] code question

crossfire-devel-admin at archives.real-time.com crossfire-devel-admin at archives.real-time.com
Tue May 13 09:59:31 CDT 2003


>
     
     The message packing should only work for messages generated
     
     >
     
     in the same round? So, its useful for older times where we
     
     >
     
     have this massive hit messages per round.
     
     >
     
     
     >
     
     Any other usage i missed?
     
     
What about "that item is too heavy" messages?  I've seen hundreds of them
triggered when stepping on a huge pile.

And what about success or failure in disarming traps?

--PC


_______________________________________________
crossfire-devel mailing list
     
     crossfire-devel at lists.real-time.com
     
     
     https://mailman.real-time.com/mailman/listinfo/crossfire-devel
     
     
    


More information about the crossfire mailing list