AW: [CF-Devel] code question
crossfire-devel-admin at archives.real-time.com
crossfire-devel-admin at archives.real-time.com
Tue May 13 09:59:31 CDT 2003
>
The message packing should only work for messages generated
>
in the same round? So, its useful for older times where we
>
have this massive hit messages per round.
>
>
Any other usage i missed?
What about "that item is too heavy" messages? I've seen hundreds of them
triggered when stepping on a huge pile.
And what about success or failure in disarming traps?
--PC
_______________________________________________
crossfire-devel mailing list
crossfire-devel at lists.real-time.com
https://mailman.real-time.com/mailman/listinfo/crossfire-devel
More information about the crossfire
mailing list