On 22-May-03 David Seikel wrote: > I thought about that, but I want to distribute my maps eventually, and I'm > not sure how you should go about distributing new arches with new graphics. > Also, it looks like graphics need to be compiled into some sort of file > with ALL the graphics in it, something I don't want to do just to get > bigger ice cubes. Right, you make up the new arch, ressurect the graphics, then post the patches here, and they get committed. Then, when you distribute your maps, they just work. > Later I will be adding a quest that involves some unique magic items that > will require new graphics, then it will be worthwhile to sort out how to > add images. Simple, you send them to us, with an arch file, and say "hey, put these in". --- Tim Rightnour < root at garbled.net > NetBSD: Free multi-architecture OS http://www.netbsd.org/ NetBSD supported hardware database: http://mail-index.netbsd.org/cgi-bin/hw.cgi _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel