I usualy use the gtk client, but if the common client can be updated it would be better in the long run. As far as scipting languages are concerned, I think perl/python are overkill for the client side. Some simple if, else, while, for statements would be nice. The 'if' statement should be able to check success. if (apply health potion) else cast heal endif Probably the best way to automate the client that would be easy for everybody to use would be a trigger mechanism. So I can add a trigger that runs the above script whenever my hitpoints fall below a certain point. The interface would be similar to setting up shortcut keys. As for other improvements to the client, a command history would be nice. So up and down arrow in the command window would cycle back and forth through history. Another nice feature to have (I'm not sure this is possible in the client) would be a more mud like command language. For instance take 'apply', and create more specific commands (eat, drink, enter/go,wear, wield,read,etc). They do the same exact thing as apply, but can only target certain item types. For example, a corpse is on the exit, I could use 'go' on the exit, and I apply the exit instead of the corpse. Currently, when I'm in a hurry to leave a room, I sometimes eat a corpse. Also some of the skills should have a command (ie,disarm,hide,pick,steal, meditate, etc). Just some ideas Adam On Sun November 9 2003 10:53 am, Nicolas Weeger wrote: > Hello. > > I want to improve the client with things like macros, stuff like that. > > I wanted opinions on the following questions: > * should i improve the 'common' client, or only a specific one? (i plan on > improving at least gtk one, since that's the one i'm using) > * is it better to have some script system, with client's specific language? > or something like python/perl/your-language-here plugins, like for server? > > Of course those improvements will only use client's available information! > > Nicolas 'Ryo' > > > _______________________________________________ > crossfire-devel mailing list > crossfire-devel at lists.real-time.com > https://mailman.real-time.com/mailman/listinfo/crossfire-devel _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel