[CF-Devel] Large forest in big world.
crossfire-devel at archives.real-time.com
crossfire-devel at archives.real-time.com
Wed Nov 12 17:14:59 CST 2003
On Wed, Nov 12, 2003 at 02:29:22PM -0500, Todd Mitchell wrote:
[snip]
>
>One concern then is that currently, the Inner Swamp is almost completely
>
>disconnected from the Outer Swamp; I guess that's OK as long as I provide
>
>a general access route to it?
>
>
Why not leave some inner swamp islands disconnected and put nasty things
>
on them - you can still get there by magic spell or portal on another
>
map or secret ways or whatever. I don't think any monster (?) is too
>
nasty/big really so long as there is:
>
A) some indication of the danger and
>
B) a way to stop them from wandering off into other areas
>
C) no generators that can get out of control
OK, so I'm leaving the army of tentacles on the Eastern Inner Swamp (not
sure about the serpmen, I think I'll relocate them), plus the nasty
spotted tentacles on the north in the zig-zaggy marsh.
>
putting them on an island somewhere in the deep swamp is a good way to
>
add some dangerous area for future adventure and keep control...
[snip]
Right. Mmmm... I wonder where to put those giant leeches... :-P
T
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