[CF-Devel] Patch: skill name when learning
crossfire-devel at archives.real-time.com
crossfire-devel at archives.real-time.com
Sun Nov 23 04:38:41 CST 2003
Here's a patch to fix a small glitch: when learning a skill, the server displays
'type bind ready_skill scroll of <skill>' instead of using the skill's name.
Fixed to use the skill's name ('skill') instead of the scroll's name :)
Note: patch also fixes a bad windows newline that appeared last time i tweaked
the file.
Nicolas 'Ryo'
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Index: server/apply.c
===================================================================
RCS file: /cvsroot/crossfire/crossfire/server/apply.c,v
retrieving revision 1.93
diff -u -r1.93 apply.c
--- server/apply.c 11 Nov 2003 07:37:10 -0000 1.93
+++ server/apply.c 23 Nov 2003 10:35:23 -0000
@@ -1481,9 +1481,9 @@
case 1:
new_draw_info_format(NDI_UNIQUE, 0,op,"You succeed in learning %s",
- tmp->name);
+ tmp->skill);
new_draw_info_format(NDI_UNIQUE, 0, op,
- "Type 'bind ready_skill %s",tmp->name);
+ "Type 'bind ready_skill %s",tmp->skill);
new_draw_info(NDI_UNIQUE, 0,op,"to store the skill in a key.");
decrease_ob(tmp);
return;
@@ -1610,7 +1610,7 @@
spell = tmp->inv;
if (!spell) {
LOG(llevError,"apply_spellbook: Book %s has no spell in it!\n", tmp->name);
- new_draw_info(NDI_UNIQUE, 0,op,"The spellbook symbols make no sense.");
+ new_draw_info(NDI_UNIQUE, 0,op,"The spellbook symbols make no sense.");
return;
}
if (spell->level > (skop->level+10)) {
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