[CF-Devel] Large forest in big world.

crossfire-devel at archives.real-time.com crossfire-devel at archives.real-time.com
Tue Nov 25 10:42:48 CST 2003


On 25-Nov-03 Mark Wedel wrote:
>
     
        The danger here is that the world tile in question is loaded, but no one 
     
     >
     
      really near by, and so those generators spawn potentially hundreds of
     
     >
     
      monsters 
     
     >
     
      (or enough to at least by annoying).
     
     
I'm pretty sure the weather might cause this effect..  If it were a remote and
untravelled section of the world, chances are they would flood the surrounding
tiles.  Given time of course.

---
Tim Rightnour <
     
     root at garbled.net
     
     >
NetBSD: Free multi-architecture OS 
     
     http://www.netbsd.org/
     
     
NetBSD supported hardware database: 
     
     http://mail-index.netbsd.org/cgi-bin/hw.cgi
     
     

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