[CF-Devel] Large forest in big world.
crossfire-devel at archives.real-time.com
crossfire-devel at archives.real-time.com
Tue Nov 25 10:42:48 CST 2003
On 25-Nov-03 Mark Wedel wrote:
>
The danger here is that the world tile in question is loaded, but no one
>
really near by, and so those generators spawn potentially hundreds of
>
monsters
>
(or enough to at least by annoying).
I'm pretty sure the weather might cause this effect.. If it were a remote and
untravelled section of the world, chances are they would flood the surrounding
tiles. Given time of course.
---
Tim Rightnour <
root at garbled.net
>
NetBSD: Free multi-architecture OS
http://www.netbsd.org/
NetBSD supported hardware database:
http://mail-index.netbsd.org/cgi-bin/hw.cgi
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