Resting would be ok, it would give a good use for chairs and non-save beds. If hotels had a better than normal beds it might be worth it to spend a bit to rest up. Hopefully it will be pretty simple, you rest, you're blind for a bit, you gain back stuff faster depending on if you are on a chair or a bed or in the ground. If you get hit or do anything (can you still chat?) you stop resting and don't get any benefits for resting that turn (you have to start over again). Have to rest a full turn before you start gaining. People who are often in combat type situations frequently have the ability to wake instantly alert and ready to fight so I don't see a need to build in a groggy period (it's only us civilized folk who can afford to be groggy), but you shouldn't be able to rest between sword chops or spell casts. In fact you should probably have to apply a chair or a bed or a mat(do we want portable resting?) to rest at all. As an aside, it would be fun to build in drinking to this so if you outdrink your constitution (drunk saving throw) you go into a forced rest mode. (First you apply confused effects, then you pass out). _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel