[CF-Devel] DM Mode & non-peaceful quirk

crossfire-devel-admin at archives.real-time.com crossfire-devel-admin at archives.real-time.com
Sun Oct 5 22:57:14 CDT 2003


Rick Tanner wrote:
>
     
      I noticed on Metalforge today that a player turned off peaceful so they
     
     >
     
      could attack another player.
     
     >
     
     
     >
     
      As the DM, I went to summon this person into jail, but as they tried to
     
     >
     
      step off the teleporter they would always walk into (attack) the DM and
     
     >
     
      die.
     
     >
     
     
     >
     
      I'm not sure how to prevent or avoid this, was it an error on my side or
     
     >
     
      is this a server/coding issue?
     
     
  Catching up on old messages.

  It seems proper to me that non peaceful players would attack anything, 
including the DM.  Perhaps something so that players don't attack dm's would be 
in order?

  What's a little confusing is why he would die.  Unless the dm tried to step 
into the player, I can't really see why attacking the dm he would take damage. 
In fact, looking at the code, it appears there is specific case of 'if target is 
dm, they never take damage'.

  Is there any mention of what killed the player?

  OTOH, arguably this isn't terrible in this particular case (I don't feel too 
sorry if a pk'er gets killed).  But I could see other situations where dm 
summons someone, and you don't want them to die.




_______________________________________________
crossfire-devel mailing list
     
     crossfire-devel at lists.real-time.com
     
     
     https://mailman.real-time.com/mailman/listinfo/crossfire-devel
     
     
    


More information about the crossfire mailing list