> 1st the object_diff routine with the FAST_... macros in it was a solution to a > speed problem. The server was spending to much time swapping map (even on my > XP 2400+ I could see the little lag of server when running at full throttle > through the bigworld as dm). <snip> Well, i guess that mistake wasn't too bad, since it was never reported before... I'm not even sure subtype is actually used somewhere ^.^;;; I saw the problem when a DM pasted a dump of some of my skills / items / abilities, but I'm not sure if that caused other troubles... I don't mind the fixed length if that can speed up things. Besides, there prolly aren't that many mistakes, considering no one ever complained of troubles when saving :) Nicolas 'Ryo' _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel