Hi. Noticed today Mark commited fixes for dragon's ability-related crash in player.c. Unfortunately some small bug was missed, so I (just) fixed it. Line 3079: new_draw_info_format(NDI_UNIQUE|NDI_BLUE, 0, who, "You gained the ability of %s", item->inv->name); ^^^^^^^^^^^^^^^ should obviously read new_draw_info_format(NDI_UNIQUE|NDI_BLUE, 0, who, "You gained the ability of %s", item->name); ^^^^^^^^^^ since item->inv is NULL... Tested before committing, seems to work (tried the 4 paths, till all abilities gained) Nicolas 'Ryo' _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel