Hello. It seems pickup modes don't care about paid/unpaid status. So pickup 4 in a shop will pick everything... The only things that checks unpaid are pickup by density and newpickup mode. Some people think this should be fixed so you don't pickup unpaid items. What do you think? Also, I'd like to improve newpickup. Basically, be able to do: pickup +bow pickup -weapon instead of having to compute those powers of 2 and add & mess around... Would also make it easier for client (for instance gtk) to change pickup based on menus, without having to guess what the player is using. (just a wrapper for pickup +bow and such) And comments, suggestions? Nicolas 'Ryo' 'Kaori' _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel