[CF-Devel] GTK client & Windows & GTK version
crossfire-devel at archives.real-time.com
crossfire-devel at archives.real-time.com
Sun Oct 26 01:48:57 CST 2003
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I imagine that is really an issue with the build tool or whatever. The
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server has the same potential issue (common/player.c and
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server/player.c). So apparantly it is possible to have it that way.
Actually I just checked how the server does it, I shouldn't have any issue
anymore (didn't think of a specific option, put intermediate files in different
directories).
So this should be all right :)
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Moving to gtk2 probably isn't a bad thing. I'd expect it to be mostly
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backward compatbile however, so how many changes are we really talking
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about here?
I didn't change anything, that's the beauty of the port.
I had to tweak some Windows specific things on other parts (metaserver & such),
but GTK itself did not raise any single issue.
Only need to #define GTK_ENABLE_BROKEN so that GTK_TEXT works (command input
line, i think)
I'll either send some patches here, or commit directly (changes between
#if(n)def WIN32 / #endif, and i compiled under linux yesterday fine)
Nicolas 'Ryo'
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