[CF-Devel] Exp questions

crossfire-devel at archives.real-time.com crossfire-devel at archives.real-time.com
Mon Oct 27 02:49:19 CST 2003


>
     
       No way to recalculate that.  A characters overall exp is no longer tied 
     
     >
     
      to the exp in their skills.  This fixes a bunch of problems, mostly 
     
     >
     
      related to exp loss, but also makes things more flexible (it's 
     
     >
     
      reasonable now to make it easy to gain exp in certain non combat skills 
     
     >
     
      and not have those skill contribute much to overall level.  Eg, you 
     
     >
     
      could be level 50 alchemist, but still only level 10 overall or something.
     
     
Hum, from the code, it seems overall = sum of pondered skills exp (the 
skill->exp_mul value).
Plus exp gained through party when the player doesn't have the skill.

My only concern right now is that some chars on crossfire.metalforge.net 
are broken. I know it's a test server, and that resetting player can be 
done. But some have already played quite a lot of time, and probably 
don't feel like restarting their player again. So I was wondering of a 
way to fix the exp trouble (reminder: some players suddenly gained 2 
billion exp in many skills).
A DM helped me partially fix my char, resetting skills levels to 
previous values. But overall exp is still really high, i'm level 110.

So i figured a dm-only function to reset overall exp as sum of pondered 
xp could come in handy. Still requires fixing manually all the skills, 
though... -.-

Nicolas 'Ryo'


_______________________________________________
crossfire-devel mailing list
     
     crossfire-devel at lists.real-time.com
     
     
     https://mailman.real-time.com/mailman/listinfo/crossfire-devel
     
     
    


More information about the crossfire mailing list