[CF-Devel] Exp questions
crossfire-devel at archives.real-time.com
crossfire-devel at archives.real-time.com
Mon Oct 27 02:49:19 CST 2003
>
No way to recalculate that. A characters overall exp is no longer tied
>
to the exp in their skills. This fixes a bunch of problems, mostly
>
related to exp loss, but also makes things more flexible (it's
>
reasonable now to make it easy to gain exp in certain non combat skills
>
and not have those skill contribute much to overall level. Eg, you
>
could be level 50 alchemist, but still only level 10 overall or something.
Hum, from the code, it seems overall = sum of pondered skills exp (the
skill->exp_mul value).
Plus exp gained through party when the player doesn't have the skill.
My only concern right now is that some chars on crossfire.metalforge.net
are broken. I know it's a test server, and that resetting player can be
done. But some have already played quite a lot of time, and probably
don't feel like restarting their player again. So I was wondering of a
way to fix the exp trouble (reminder: some players suddenly gained 2
billion exp in many skills).
A DM helped me partially fix my char, resetting skills levels to
previous values. But overall exp is still really high, i'm level 110.
So i figured a dm-only function to reset overall exp as sum of pondered
xp could come in handy. Still requires fixing manually all the skills,
though... -.-
Nicolas 'Ryo'
_______________________________________________
crossfire-devel mailing list
crossfire-devel at lists.real-time.com
https://mailman.real-time.com/mailman/listinfo/crossfire-devel
More information about the crossfire
mailing list