[CF-Devel] Map building, continued
crossfire-devel at archives.real-time.com
crossfire-devel at archives.real-time.com
Wed Oct 29 02:14:29 CST 2003
>
yeah. But if you only allow walls & doors, which could easily be
>
checked for uploaded maps, most any map could be safe.
>
>
You obviously don't want players populating maps where they shouldn't.
>
But one could sell some number of the empty houses for example (let
>
players design their own guilds?)
Even if only walls / doors, i think some players will prefer ingame
building.
And bottom point is, 'if we/i can do it ingame, why not?' :)
I'm ready to do it (already did a good part), but wanted to discuss
issues before working more on it.
Once again, i agree on the need to control where players can make custom
maps (whether that be uploading or inagme building)
>
Yeah - only to predefined locations. Intra apartment teleporters could
>
be done, but would be hard to do just as is (a teleporter to navar city
>
is pretty simple, as the map name and coordinates are well known. To
>
teleport to a players apartment, the map name is now variable.)
True. Maybe by using something like the town portal system: put a
teleporter marker in first place, go to 2nd place, will open a permanent
portal between the 2 locations - and ensure locations are player's
apartment / unique map, only where they can build.
>
I personally don't like the idea of requiring players to level in
>
skills if they don't want to use it.
>
>
And from a 'realistic' point, one would say there would be alchemists
>
willing to do the work. Just as in real life, it isn't a requirement to
>
be a mechanic to drive a car - you can pay someone else to be the
>
mechanic. If there was any trueness to the crossfire world, same would
>
be true - if there were a bunch of people that wanted alchemy work done,
>
and alchemist would open up shop and do so.
Sorry, didn't express myself correctly. I was thinking of objects like
wall builder you couldn't buy and would be made by alchemy, but anyone
could use - like what you describe.
Nicolas 'Ryo'
_______________________________________________
crossfire-devel mailing list
crossfire-devel at lists.real-time.com
https://mailman.real-time.com/mailman/listinfo/crossfire-devel
More information about the crossfire
mailing list