Hello everyone. <removed some text> > And the big question: Is this something that I should check in, or is > something we don't want players using? (I could see it being abused to > gain non-combat experience, automatically drink healing potions as needed, > and things like that, as well as more mundane tasks such as inventory > management.) > > --PC > > > Well, as many things, I see this as double-edged sword :) I can see it being it used for things like: drink a potion of lava resistance if available, else a fire resistance one, and if none, invoke protection from fire Thus enhanced protection, easier for the player to manage (no need to bind 3 keys to those things, and no need to remember what potions player has in inventory). On the other hand, it could be used for things like: whenever a dragon appears on the map (detectable from image), or fire, or something like that, automatically drink a potion... thus helping the player, maybe too much... Or as you said automatic potions drinking (even though sometimes drinking doesn't help a lot :) For alchemy & such it could be used too, but you can already do much with a simple copy & paste....but it'll sure be easier if automated (write a zillion scrolls & gain much xp) Also it raises the issue of client playing automatically, like player making alchemy while user is chatting somewhere else...which, imo, is not something we'd want. (even though mental is such a pain to level without partying...) So maybe we should limit what information the script receives, and what it can do... The big question being 'what exactly' :) Just my 2 cents Nicolas 'Ryo' _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel