Here is the other bug I discovered with large images. Large images are placed behind other objects. This really looks odd and destroys the game illusion. I am not sure how two large images should interact properly but objects should be placed behind creatures anyway. If a large monster image crosses a large building image I think if the head is not crossed it renders properly. -------------- next part -------------- A non-text attachment was scrubbed... Name: cyclops.png Type: image/png Size: 23884 bytes Desc: not available Url : http://shadowknight.real-time.com/pipermail/crossfire/attachments/20040404/45cd8a3a/cyclops.png -------------- next part -------------- A non-text attachment was scrubbed... Name: cyclops2.png Type: image/png Size: 19448 bytes Desc: not available Url : http://shadowknight.real-time.com/pipermail/crossfire/attachments/20040404/45cd8a3a/cyclops2.png -------------- next part -------------- A non-text attachment was scrubbed... Name: cyclops3.png Type: image/png Size: 28660 bytes Desc: not available Url : http://shadowknight.real-time.com/pipermail/crossfire/attachments/20040404/45cd8a3a/cyclops3.png -------------- next part -------------- _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel