[CF-Devel] Possible item price bug
crossfire-devel at archives.real-time.com
crossfire-devel at archives.real-time.com
Fri Apr 16 00:34:45 CDT 2004
Andreas Kirschbaum wrote:
>
I think there is a bug in the function query_cost() for high priced
>
items: the graph of the adjusted price is not a continuous function (see
>
red function in attached image). I.e. you will get the "real" price for
>
items up to 25000; for higher priced items you will get about 11000
>
only.
>
>
What is the "right" fix for this problem?
>
>
1. Decrease the limit from 25000 to 10000 (green function in image).
>
(Maybe this was the case some time ago because this makes the
>
existing adjustment function continuous and the comment for
>
query_cost() mentions "10000".)
That is probably the right approach - there is already too much money in the
game anyways, so cutting down a little bit more probably isn't a bad idea.
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