It has come to my attention that divine shock is a pitifully weak spell. At level 15, I am virtually unable to kill even basic creatures, such as skeletons, with it. Despite the fact it is a "level 1" praying spell, level 12-13 (approx.) is required to obtain it from Sorig. By comparison, banishment, which is denied to Sorig followers, is far more powerful. Given that god-given spells are meant to be more powerful -- due to their rarity -- irrespective of level, the wc -30 it has been assigned on poof's request is still too low. Moreover, it was once far more powerful again; the reduction in power has been severe and quite noticable. The sparseness of spells given by Sorig is another contributing factor; thus, I propose a change of the wc of the archetype for divine_shock to -45. Attached is a patch. Banishment's wc is -40. Suggestions, input requested -- perhaps a change in the spell's level, or the GR consumed is warranted in addition? At the moment, the spell is near-useless for low level characters. -archaios -------------- next part -------------- A non-text attachment was scrubbed... Name: archetypes.diff Type: application/octet-stream Size: 240 bytes Desc: not available Url : http://shadowknight.real-time.com/pipermail/crossfire/attachments/20040417/022eb348/archetypes.obj -------------- next part -------------- _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel