I believe the hardcoded value for Enchant Armour is intential, as described in these threads: http://archives.real-time.com/pipermail/crossfire-devel/2001-May/001984.html http://archives.real-time.com/pipermail/crossfire-devel/2002-June/003190.html Players were able to obtain Armour of 99 and AC's of -40some with relative ease under the older system. Monsters with physical attack (only) wouldn't stand a chance against these players (and that's probably why so many monsters still have physical + some other attack type). On Wed, 21 Apr 2004, Nicolas Weeger wrote: > > On IRC someone asked how to change max enchantment for armors. Checking > the code, that's a hardcoded value, which is imo a Bad Thing (tm). > _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel