[CF-Devel] Hunting hardcoded values
crossfire-devel at archives.real-time.com
crossfire-devel at archives.real-time.com
Wed Apr 21 11:34:05 CDT 2004
I believe the hardcoded value for Enchant Armour is intential, as
described in these threads:
http://archives.real-time.com/pipermail/crossfire-devel/2001-May/001984.html
http://archives.real-time.com/pipermail/crossfire-devel/2002-June/003190.html
Players were able to obtain Armour of 99 and AC's of -40some with relative
ease under the older system. Monsters with physical attack (only)
wouldn't stand a chance against these players (and that's probably why so
many monsters still have physical + some other attack type).
On Wed, 21 Apr 2004, Nicolas Weeger wrote:
>
>
On IRC someone asked how to change max enchantment for armors. Checking
>
the code, that's a hardcoded value, which is imo a Bad Thing (tm).
>
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