[CF-Devel] Hunting hardcoded values

crossfire-devel at archives.real-time.com crossfire-devel at archives.real-time.com
Wed Apr 21 11:34:05 CDT 2004


I believe the hardcoded value for Enchant Armour is intential, as 
described in these threads:

     
     http://archives.real-time.com/pipermail/crossfire-devel/2001-May/001984.html
     
     
     http://archives.real-time.com/pipermail/crossfire-devel/2002-June/003190.html
     
     

Players were able to obtain Armour of 99 and AC's of -40some with relative 
ease under the older system.  Monsters with physical attack (only) 
wouldn't stand a chance against these players (and that's probably why so 
many monsters still have physical + some other attack type).

On Wed, 21 Apr 2004, Nicolas Weeger wrote:

>
     
     
     >
     
      On IRC someone asked how to change max enchantment for armors. Checking 
     
     >
     
      the code, that's a hardcoded value, which is imo a Bad Thing (tm).
     
     >
     
     
     
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