Yann Chachkoff wrote: > > The solution was to provide wrappers to those functions from the server > context itself (I admit it, it is not the most elegant solution - I'd have > scrapped the whole common/server split away myself, but I'm not the only one > to decide such drastical changes). There was a discussion to actually re-arrange the source code. The real issue is that for the most part, the current system works, and to re-arrange it is quite a bit of work without a lot of immediate gain. At one point, the split made more sense - the Xt editor linked in the common library. and in fact, the standalone random map generator does also, but not being able to generate that probably isn't that big a deal. _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel