[CF-Devel] Traps not working reliable
crossfire-devel at archives.real-time.com
crossfire-devel at archives.real-time.com
Mon Aug 30 12:19:33 CDT 2004
On 30-Aug-2004 Mark Wedel wrote:
>
That seems bad. Taking a very quick look at the code (for all other uses
>
of
>
MAX), I'm a little concerned with random_roll() and die_roll() which is
>
pasiing
>
RANDOM() into MAX (actually, it passes it into MIN, which is inside a MAX
>
construct).
Yeah.. I just ran a quick proof. Thats bad. Oops. :)
---
Tim Rightnour <
root at garbled.net
>
NetBSD: Free multi-architecture OS
http://www.netbsd.org/
NetBSD supported hardware database:
http://mail-index.netbsd.org/cgi-bin/hw.cgi
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