[CF-Devel] Traps not working reliable

crossfire-devel at archives.real-time.com crossfire-devel at archives.real-time.com
Mon Aug 30 12:19:33 CDT 2004


On 30-Aug-2004 Mark Wedel wrote:
>
     
        That seems bad.  Taking a very quick look at the code (for all other uses
     
     >
     
      of 
     
     >
     
      MAX), I'm a little concerned with random_roll() and die_roll() which is
     
     >
     
      pasiing 
     
     >
     
      RANDOM() into MAX (actually, it passes it into MIN, which is inside a MAX 
     
     >
     
      construct).
     
     
Yeah.. I just ran a quick proof.  Thats bad.  Oops.  :)

---
Tim Rightnour <
     
     root at garbled.net
     
     >
NetBSD: Free multi-architecture OS 
     
     http://www.netbsd.org/
     
     
NetBSD supported hardware database: 
     
     http://mail-index.netbsd.org/cgi-bin/hw.cgi
     
     

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