[CF-Devel] Traps not working reliable
crossfire-devel at archives.real-time.com
crossfire-devel at archives.real-time.com
Mon Aug 30 12:43:33 CDT 2004
Mark Wedel wrote:
>
That seems bad. Taking a very quick look at the code (for all other
>
uses of MAX), I'm a little concerned with random_roll() and die_roll()
>
which is pasiing RANDOM() into MAX (actually, it passes it into MIN,
>
which is inside a MAX construct).
I did check other occurrences of MAX/MIN(...rndm()...) but forgot to
check other critical functions. I'll check them when I'm done fixing the
traps.
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