[CF-Devel] Traps not working reliable

crossfire-devel at archives.real-time.com crossfire-devel at archives.real-time.com
Mon Aug 30 12:43:33 CDT 2004


Mark Wedel wrote:
>
     
      That seems bad. Taking a very quick look at the code (for all other
     
     >
     
      uses of MAX), I'm a little concerned with random_roll() and die_roll()
     
     >
     
      which is pasiing RANDOM() into MAX (actually, it passes it into MIN,
     
     >
     
      which is inside a MAX construct).
     
     
I did check other occurrences of MAX/MIN(...rndm()...) but forgot to
check other critical functions. I'll check them when I'm done fixing the
traps.

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