[CF-Devel] Combat animations/sound

crossfire-devel at archives.real-time.com crossfire-devel at archives.real-time.com
Tue Feb 10 02:00:32 CST 2004


Todd Mitchell wrote:
>
     
      I beg of you guys to crack open the blocking code before working on
     
     >
     
      fixes for a new clean protocol for the client.  Or at least plan for
     
     >
     
      changes.  Blocking right now is a huge handicap for both skill creation
     
     >
     
      and map making.  A simple blocking system that allows for flying over
     
     >
     
      stuff (including missiles and spells), swimming/sailing, mountain
     
     >
     
      climbing and other types of movement would be so very useful.
     
     >
     
      Being able to use a bitmask comparison instead of a simple blocked flag
     
     >
     
      for blocking movement may be the sort of thing to consider?
     
     
  Just a note, bringing up the topic doesn't mean I'm going to start cod on it 
tomorrow.

  It was more that at some point, that code really needs to be re-written.



_______________________________________________
crossfire-devel mailing list
     
     crossfire-devel at lists.real-time.com
     
     
     https://mailman.real-time.com/mailman/listinfo/crossfire-devel
     
     
    


More information about the crossfire mailing list