[CF-Devel] Combat animations/sound
crossfire-devel at archives.real-time.com
crossfire-devel at archives.real-time.com
Tue Feb 10 02:00:32 CST 2004
Todd Mitchell wrote:
>
I beg of you guys to crack open the blocking code before working on
>
fixes for a new clean protocol for the client. Or at least plan for
>
changes. Blocking right now is a huge handicap for both skill creation
>
and map making. A simple blocking system that allows for flying over
>
stuff (including missiles and spells), swimming/sailing, mountain
>
climbing and other types of movement would be so very useful.
>
Being able to use a bitmask comparison instead of a simple blocked flag
>
for blocking movement may be the sort of thing to consider?
Just a note, bringing up the topic doesn't mean I'm going to start cod on it
tomorrow.
It was more that at some point, that code really needs to be re-written.
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