On Wed, 25 Feb 2004, Mark Wedel wrote: > Bernd Edler wrote: > > Thus i suggest that reaching maximum overall should not prevent me > > from getting skill experience. > > This is no longer the case in the new exp system. > > A characters total exp is not coupled to the sum of exp in skills. > > So each 'bucket' is now only limited by the max exp value allowed. So you > could max out exp in every skill as well as overall exp under the new system. > Nope. I just now tested again with current cvs. As soon as one gets maxed out overall - one can get no more experience in any category. reason: common/living.c line 1637: /* Basically, you can never gain more experience in one shot * than half what you need to gain for next level. */ exp_to_add = exp; limit=(levels[op->level+1]-levels[op->level])/2; if (exp_to_add > limit) exp_to_add=limit; Bernd Edler _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel