[CF-Devel] Re: [CF-maps] Building patch committed
crossfire-devel at archives.real-time.com
crossfire-devel at archives.real-time.com
Mon Jan 19 14:28:26 CST 2004
well, in about two weeks I think I can put a tar.gz with the
partially-buildable-on-some-places town of Port Ferris somewhere
for people to download, if someone wants to run it in a test
server. Or maybe even I can run my own server openly on my
ADSL...
On Mon, Jan 19, 2004 at 10:14:55PM +0100, Nicolas Weeger wrote:
>
>Can it be made to work on unique terrain on non-unique maps?
>
>
Just commited, check for unique map is now removed :)
>
Meaning you can build anywhere, ASSUMING the correct flags are set (else
>
some weirdness may appear, specially for wall merging... those ones are
>
esthetic though, and hopefuly wouldn't break anything, but still)
>
>
I checked on guilds, when correct flags are set, mapbuilding works
>
correctly.
>
>
Remember, though: i did test it a lot, but it's never been submitted to
>
players's intensive check :)
[]s,
|alo
+----
--
Those who trade freedom for security
lose both and deserve neither.
--
http://www.laranja.org/
mailto:
lalo at laranja.org
pgp key:
http://www.laranja.org/pessoal/pgp
GNU: never give up freedom
http://www.gnu.org/
_______________________________________________
crossfire-devel mailing list
crossfire-devel at lists.real-time.com
https://mailman.real-time.com/mailman/listinfo/crossfire-devel
More information about the crossfire
mailing list