[CF-Devel] Re: [CF-maps] Building patch committed

crossfire-devel at archives.real-time.com crossfire-devel at archives.real-time.com
Mon Jan 19 14:28:26 CST 2004


well, in about two weeks I think I can put a tar.gz with the
partially-buildable-on-some-places town of Port Ferris somewhere
for people to download, if someone wants to run it in a test
server. Or maybe even I can run my own server openly on my
ADSL...

On Mon, Jan 19, 2004 at 10:14:55PM +0100, Nicolas Weeger wrote:
>
     
      >Can it be made to work on unique terrain on non-unique maps?
     
     >
     
     
     >
     
      Just commited, check for unique map is now removed :)
     
     >
     
      Meaning you can build anywhere, ASSUMING the correct flags are set (else 
     
     >
     
      some weirdness may appear, specially for wall merging... those ones are 
     
     >
     
      esthetic though, and hopefuly wouldn't break anything, but still)
     
     >
     
     
     >
     
      I checked on guilds, when correct flags are set, mapbuilding works 
     
     >
     
      correctly.
     
     >
     
     
     >
     
      Remember, though: i did test it a lot, but it's never been submitted to 
     
     >
     
      players's intensive check :)
     
     

[]s,
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