[CF-Devel] Improved invisibility ... isn't
crossfire-devel at archives.real-time.com
crossfire-devel at archives.real-time.com
Sun Jan 25 23:16:18 CST 2004
ERACC wrote:
>
>
No way to run it with newer code as a "small world map" server? Would
>
that require restarting all the player characters or can they be
>
converted for the new code?
The problem isn't the maps.
The main change for the new server is the redoing of the skills and spells.
There is no good way to convert old characters over to the new system (any
conversion is either really unfair to old characters, or unfair to new
characters (in that the old characters have benefits that newly created
characters could never get)).
It was just that when setting up the new server with this new code, it was
also decided to go to the bigworld maps, since that is the way the world is moving.
I certainly believe it is possible to play with the new skill/spell code with
the small world maps. The conversion of maps is actually a relatively small
deal (only thing that would really break there are apartments and the like, and
there are conversion scripts in place for that).
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