After hearing of a player having trouble exchanging a large sum of imperials I asked Leaf to track the error message and found that the python code that handles quantity has an arbitrary cap of 100000 here is the code: /* I used an arbitrary bound of 100k here */ if (value > 100000) { printf( "(set-quantity): Value must be lower than 100000\n"); return NULL; } I would like to raise this up a bit if there are no issues - it is limiting whan dealing with making change for money especially. also 'value' here is an int - hopefully this is large enough but perhaps it is not? _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel