[CF-Devel] button-link bug?
crossfire-devel at archives.real-time.com
crossfire-devel at archives.real-time.com
Fri Jun 11 02:24:25 CDT 2004
Andreas Vogl wrote:
>
In the process of map testing, I stumbled across a weird bug:
>
Enter the map "treasure" (map is attached to this mail),
>
then leave, wait till the map is saved out.
>
You should see the following line:
>
>
Saving map /pup_land/ancient/volcano/treasure
>
>
Then re-enter the map.
>
Re-loading of the map somehow fails (player is trapped, and
>
surrounded by all-black squares. The server prints
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the following message:
>
>
Tried to add button-link without map.
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Tried to add button-link without map.
>
Tried to add button-link without map.
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...
>
>
I run latest CVS code and arches. Important: I'm using windows,
>
so it could be related to a character/ascii/linefeed parsing problem.
>
The bug happens every time I follow the steps described above.
>
It appears on other maps as well, but it only seems to happen on
>
maps with buttons. Button-free maps don't show any problem of this kind.
Now fixed in CVS:
common/loader.l, loader.c: Fix passed in size to get_ob_diff() - was one
to long, causing string corruption.
Actually, not a problem with the buttons - apparantly, this was the first map
to set a duration_modifier value.
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