Greetings Developers, Ok, so /scorn/shops/scorn.sale is on metalforge. There are "Charity Tables" in the entryway that are marked 'unique 1' and 'no_pick 1' so items dropped on them will survive a reset and the tables can't be "stolen". However, the items dropped on the tables end up -under- the tables when the map gets saved. This is not the desired result. Is this a known problem with unique items or is it something I can fix in the map editor? I'm at a loss how to fix it using the editor so pointers would be greatly appreciated. I want to keep the tables if possible. If not I can use floor tiles that are marked 'unique 1'. Thanks! Gene (poof|Galahad) -- Linux era4.eracc.UUCP 2.4.22-28mdkenterprise i686 13:30:23 up 104 days, 7:26, 15 users, load average: 0.13, 0.18, 0.09 ERA Computer Consulting - http://www.eracc.com/ eCS, OS/2, Mandrake GNU/Linux, OpenServer & UnixWare resellers _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel