[CF-Devel] Post subject: Godly retribution kills...

crossfire-devel at archives.real-time.com crossfire-devel at archives.real-time.com
Sun Jun 27 15:07:51 CDT 2004


On Mon, 21 Jun 2004 23:02:35 -0700, Mark Wedel wrote:

>
     
     Somebody wrote:
     
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      The problem lies in "cast daylight;fire;north" or somesuch.  The spell
     
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      daylight draws a large amount of grace, so it's possible to drain your
     
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      grace to -500 rather quickly, or whatever your minimum happens to be.
     
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      And then, Gaea would kill you rather quickly with godly retribution on
     
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      whatever map you happened to be.  The problem is that then the player
     
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      may press north or whatever, restarting the fire command on cast
     
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      daylight.  This would cause the godly retribution to trigger again on
     
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      your savebed map.  And you would die many many many times.  
     
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       That is certainly possible.  but as said, there is no real way to prevent all 
     
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     these possible ways to die.
     
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       the savebed spaces are already no magic, so the player would have to move off 
     
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     the space to cast the spell.
     
     
That's just the thing.  Godly retribution can be "cast", even when the
space is no_magic/damned.  Just had a player die a hundred times or so
on metalforge due to the same thing.

-Philip

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