[CF-Devel] Multipart creatures and maps
crossfire-devel at archives.real-time.com
crossfire-devel at archives.real-time.com
Fri Mar 5 01:49:29 CST 2004
On Thu, 4 Mar 2004, Todd Mitchell wrote:
>
...
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Anyone have a quick scripted way to strip these out and use the more
>
modern multipart notation (head only I believe?)- it would lighten the
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maps up a bit and would fix some of the graphic issues we have been
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seeing.
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This script, started from witih the map root, should do.
Caution: There might be cases where this simple sript might brake something.
There are a lot of mpas concerned and i have only tested some.
Bernd Edler
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