Nicolas Weeger wrote: > Fear makes monsters run away when cast by a player. > Now if cast on a player i think it doesn't have any effect. Now in ToME, fear just makes you unable to attack. Perhaps that would be the simplest way to make an affect, and it may be how fear is already handled. _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel