On Thu, 25 Mar 2004 12:44:02 -0600 Brian Angeletti < EmperorBMA at cox.net > wrote: > Relevant opinion to this discussion: > > The most useful thing we could do to increase stability on Windows (and > everything else for that matter) would be to focus on using GTK 2.0 or > SDL exclusively. It would behoove us to look into focusing all our > client coding resources on one client instead of keeping the current > divide, since portability will be *MUCH* easier if we don't have to > fight with several different code bases and above all it will make > designing for the client very much simpler. In my opinion, I kind-of like that divide, because there are certain things you can do with an SDL-only client that you can't do with GTK per se. Although these days I hear you can use GTK to render to a frame buffer, an SDL-only client would probably be faster on an older system than the GTK client, so there are a lot of arguments for or against either side. There are advantages to having all the resources focused on one client: * Bugs would get fixed faster * Things would be implemented faster * etc. But, there are certain advantages to having the SDL client: * It's faster on older systems * It requires less to compile * It's portable to platforms that GTK may not be Those are my 2 cents :P, Tim _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel