[CF-Devel] good fixes
crossfire-devel at archives.real-time.com
crossfire-devel at archives.real-time.com
Tue May 4 21:12:39 CDT 2004
Mark via CVS list:
>
common/item.c: describe_monster() - print luck when describing players
>
(fixex perceive self not showing luck)
>
>
server/attack.c: kill_object() - don't give player exp if he kills
>
himself - compare owner against what was killed, not the hitter.
>
>
server/pets.c:
>
Change summoned creatures so that the items they have are god given,
>
and thus disappear when they are killed - prevents players from
>
summoning and then looting their pets.
Nice - good stuff here.
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