Yes this is all fixed now - thanks. On Thu, 2004-05-06 at 03:03, Mark Wedel wrote: > Todd Mitchell wrote: > > Someone reported a bug with slotmachines eating their money: > > > > This certainly is not how the slotmachines are supposed to work, they > > are to make change automagically (they are infernal slotmachines powered > > by little demons you realize). > > My observations: > > - silver slot works but when player has no silver all platinum coins are > > removed. > > - gold slots remove 10 silver coins instead of one gold. > > > > Since the code for the slots didn't change and they work for non money > > items I expect the money code has changed. I tested the shops out on > > metalforge and found the same problems as reported withthe slots. If I > > purchase items at a shop I notice that if I have 19 pp, 6 gold and 4 > > silver and buy a item worth 3 gold and 1 silver once I leave the store I > > have 4 gold coins in my inventory. > > > > So I think it isn't the slots - it is some change to shop.c - perhaps > > the 64bit one from march 25th? Since it is a money issue maybe it can > > get some quick attention. > > Looking at the code, the only issue seems to be that the game wasn't making > change, correct? > > If so, at least for shops, not quite that big a deal, as at worse, you're just > loosing a platinum piece. > > In any case, I've fixed the bug with it not making change. > _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel