[CF-Devel] bug 942581 - BROKEN MONEY

crossfire-devel at archives.real-time.com crossfire-devel at archives.real-time.com
Thu May 6 23:20:12 CDT 2004


Yes this is all fixed now - thanks.


On Thu, 2004-05-06 at 03:03, Mark Wedel wrote:
>
     
      Todd Mitchell wrote:
     
     >
     
      > Someone reported a bug with slotmachines eating their money:
     
     >
     
      > 
     
     >
     
      > This certainly is not how the slotmachines are supposed to work, they
     
     >
     
      > are to make change automagically (they are infernal slotmachines powered
     
     >
     
      > by little demons you realize). 
     
     >
     
      > My observations:
     
     >
     
      > - silver slot works but when player has no silver all platinum coins are
     
     >
     
      > removed.
     
     >
     
      > - gold slots remove 10 silver coins instead of one gold.
     
     >
     
      > 
     
     >
     
      > Since the code for the slots didn't change and they work for non money
     
     >
     
      > items I expect the money code has changed.  I tested the shops out on
     
     >
     
      > metalforge and found the same problems as reported withthe slots.  If I
     
     >
     
      > purchase items at a shop I notice that if I have 19 pp, 6 gold and 4
     
     >
     
      > silver and buy a item worth 3 gold and 1 silver once I leave the store I
     
     >
     
      > have 4 gold coins in my inventory.
     
     >
     
      > 
     
     >
     
      > So I think it isn't the slots - it is some change to shop.c - perhaps
     
     >
     
      > the 64bit one from march 25th?  Since it is a money issue maybe it can
     
     >
     
      > get some quick attention.
     
     >
     
     
     >
     
        Looking at the code, the only issue seems to be that the game wasn't making 
     
     >
     
      change, correct?
     
     >
     
     
     >
     
        If so, at least for shops, not quite that big a deal, as at worse, you're just 
     
     >
     
      loosing a platinum piece.
     
     >
     
     
     >
     
        In any case, I've fixed the bug with it not making change.
     
     >
     
     
     


_______________________________________________
crossfire-devel mailing list
     
     crossfire-devel at lists.real-time.com
     
     
     https://mailman.real-time.com/mailman/listinfo/crossfire-devel
     
     
    


More information about the crossfire mailing list