Here's a post on the messageboard, i think it's worth forwarding it here :) ----- Hi. Here are several things with my character Azriel (on crossfire.metalforge.net) : 1) I am a dragon (ancient cold), with 82 resist in elec (obviously without any equipment, nor god given resist). Then i should be legendary, and i'm not. Someone told me that i should be, and in the sources, it is written resist>80 to be legendary. So, either it is a bug, either it does'nt work this way. I think it is because, since i am an ancient COLD, i must have 81 resist in COLD. This is unfair : to change your title, you have to gain levels. If you reach 81+ resist when you are level 90, it is easy to gain 20 levels to have the correct title to be legendary. But if you are level 110 (you know the xp table...) So, here is what i think : big, ancient and legendary should be based only on the highest resist (regardless of the focus), and titles should be recalculated at login, or when you gain a resist. 2) Treasure lists are broken on the server. Monsters that have a special item in their inventory (eg a key, etc...) don't inherit their normal treasure list. That's a good thing for most players (for exemple, the wizards in the wizard tower have a key, so they don't have their normal treasure list, and then no spell. The place is much easier. Same thing in Chaos lair). But for dragons, it is a problem : to gain resistances, you have to eat high level monsters. But almost high level monsters have a key, or something, then they don't have their normal treasure list and drop no corpse. On other servers it is hard to get 81+ resist, but here it is almost impossible. 3) I'm making maps (it takes a long time). Does someone know how to use a duplicator ? And in general, where could i find the meaning of all the types of the archs ? Thanks Az. ------ Ryo _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel