[CF-Devel] Suggestion: random diseases in maps

crossfire-devel at archives.real-time.com crossfire-devel at archives.real-time.com
Sat May 15 11:59:08 CDT 2004


On 15-May-2004 Nicolas Weeger wrote:
>
     
      Right now, as far as I know, the only diseases come from spells or traps.
     
     >
     
      It could be fun to randomly infect some monsters here and there, or 
     
     >
     
      put diseased squares.
     
     >
     
     
     >
     
      What'd be everyone's point of view?
     
     
The only problem with that, is that the monsters might self-destruct upon
entering the map.  You could hang out at the entrance, and they would spread
the disease around, and either die, or cure themselves of it.  I think you
would need something to mark the disease as communicable to players only..

---
Tim Rightnour <
     
     root at garbled.net
     
     >
NetBSD: Free multi-architecture OS 
     
     http://www.netbsd.org/
     
     
NetBSD supported hardware database: 
     
     http://mail-index.netbsd.org/cgi-bin/hw.cgi
     
     

_______________________________________________
crossfire-devel mailing list
     
     crossfire-devel at lists.real-time.com
     
     
     https://mailman.real-time.com/mailman/listinfo/crossfire-devel
     
     
    


More information about the crossfire mailing list