Hello, I think this is a bug, and maybe this crashes my linux gcfclient so often. When my Character (Thagore) get hit by an arrow he automatically picks the arrow up (I have disabled automatic pickup in the Options). As mentioned above, my gcfclient crashes a lot. I use the cvs gcfclient checked out 18.05.2004. Crashes means: The client freezes. I can't walk, fight, do anything in the client. I even can't close it by clicking on the x on the window. Only "kill" helps. I don't think that this is a connection problem since I have a dsl 768/128bps connection and when I ping the server during play I have a ping of 160ms with no packet loss. No packet loss when the client crashes, too. Another problem I have is with the map box. When I start the gcfclient the map box is positioned at the bottom of the client, so I can't see the hitpoints, mana... and the resistances box. Map height and width is set to 18. I have to move the map box to the right position every time I start the client. Maybe you have some hints how I can locate the problem with my client. I don't know how to use a debugger. I started the client through ddd /gdb once and when the client crashed and I killed the client the debugger told me: Program received signal SIGINT, Interrupt. 0x40487078 in write () from /lib/libc.so.6 I don't know if that is any help. -- Thagore _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel