Then players could actually trade items when they are not logged in. Excellent. By the way, it is too easy to kil lthe mail people in the game, so no one can use it. Perhaps you could make the mail NPC's non killable? > To make mail usefull we really need to beable to send > items through it. The problem is we need to place the > item in a container and then place that in the mailbox > (also a container) this is ametha(sp) to crossfire! > However what could be done is the creation of a new > item type that is a container that can be placed > inside a reqular container (but no other container or > newtype-container can be placed in it)... 20 lines of > C I'd assume. > > If we had such mail-containers (and I pray that they > develope :)) then there should be small mailing > bag/box which can hold up to 10K and cost 4x a mail > scroll and large mailing package that can hold over > 10K and would cost 8x a mail scroll. > > This would make mail popular and usefull. > > > > _______________________________ > Do you Yahoo!? > Declare Yourself - Register online to vote today! > http://vote.yahoo.com > > _______________________________________________ > crossfire-devel mailing list > crossfire-devel at lists.real-time.com > https://mailman.real-time.com/mailman/listinfo/crossfire-devel > > _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel