Finally I got time to change the rune definitions in the arch directory. But I still have some questions how to do it correctly: - To re-build the lib/archetypes file, I did a 'make collect'. My assumption was to get no modifications from an unchanged arch directory. But the result was: some items added (spikes_hidden, dforest_exit, ...) and a few other fields changed. Is this something I'm doing wrong or is it just a missing commit to the crossfire repository? - A similar problem exists with the CFJavaEditor: the file resource/conf/archetypes is quite similar (but not identical) to the lib/archetypes file in the crossfire repository. Same question here: should this file be identical to the file in the crossfire repository? - To enable the other_arch field for runes in the CFJavaEditor, I just added a new <attribute> definition to resource/conf/types.xml. This results in three possibilities (i.e. three input fields in the dialog box) to define the spell in the rune: sp/slaying/other_arch. Is this an acceptable solution? _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel