Ah I understand now. The item that I had worth 1mill is a 1000kg gold block with an inherent value of 1mill (you can buy it at the bank in the citydeclouds if you have bought a vault there). I do have sell gold block tables at each of the FWB diamond exchange locations so selling isn't so much a problem. Thank's for the information :) --- Mark Wedel < mwedel at sonic.net > wrote: > Mitch Obrian wrote: > > There is a limit for very expensive items in > crossfire > > that is problematic. For a 1 million value item I > get > > this: > > > > It is made of: gold. > > It weighs 1000.000 kg. > > You would get 902 platinum coins, 3 gold coins and > 6 > > silver coins for it. > > > > There is apparently a cap on the value somewhere > other > > than the signed int. Can it be removed? Or a > message > > like this given instead (for high value items): > > > > "the item is worth $$$$ but it would be difficult > to > > sell for more than $$$$" > > There isn't a cap - rather, if the item is worth a > lot, the sell price > calculation is done different. I know there was > recent (few months back) about > changing this because there were some bugs - I can't > remember the new/final > calculation. The old method at least was something > like > > if value > 10000 value=10000 + sqrt(value) > > Note this different method is only used when > selling items. When buying > items, the value of the item is used, with various > adjustements for charisma, > bargaining, etc. > > It's unclear to me why this is a problem - there > is already too much money in > the game, so it strikes me that having limits is a > good thing. I don't know the > original justification for why that was put in - my > guess might be to make sure > that programmatically generated items don't become > worth insane amounts of money > (that +3 gold darkblade of lythander worth > 10,000,000 or something). > > I'm also reluctant to even put in that line 'worth > xyz, but you could probably > only get abc' for it. Arguably, items are worth > what you can sell it for - to > me, such a line just makes things confusing (players > asking where they can sell > it for xyz, since such a message certainly suggests > you should be able to sell > it for that much someplace). > > Note that currently, there are a lot of items that > probably run into this cap > - most of the true artifacts probably exceed it. So > removing it won't just > effect your item, it would effect money, and thus > probalby lead to a lot more > money in the game. > > > > _______________________________________________ > crossfire-devel mailing list > crossfire-devel at lists.real-time.com > https://mailman.real-time.com/mailman/listinfo/crossfire-devel > _______________________________ Do you Yahoo!? Shop for Back-to-School deals on Yahoo! Shopping. http://shopping.yahoo.com/backtoschool _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel