Committed to CVS. Some additional notes: - I committed the changes to the arch repository only. I did not update the archetypes file in the server or CFJavaEditor repository. - The Rune of Nullification seems still not to work. I noticed some strange fields in it, but didn't know how to fix them. Therefore I left them unchanged: - level 0: rune does not attack? - hp 0 (i.e. missing field) but attacktype set - no_magic 1: this field seems not to be used for traps - Some runes have both physical and magic attacks. (For example: Rune of Create Bomb does 90 phys attack and casts spell_create_bomb.) The current code uses the magic attack but ignores the physical attack. Because this feature may be implemented eventually, I did not remove these (currently unused) attributes from runes where it made sense to me. - The bug database on sourceforge lists this bug: [ 977275 ] Trap runes seem to not work all the time _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel