[crossfire] Re: Map cache
Lalo Martins
lalo at exoweb.net
Sat Aug 27 19:21:29 CDT 2005
And so says tchize on 28/08/05 05:07...
>
Now ho to handle existing piles, keep them but prevent player to add
>
to them.
I imagine the check would happen when you drop something. So, an
existing pile that is too big, would remain the same - until someone
drops an extra ring or drop of ectoplasm, when it will spill all over
the place. Very realistic, and humorous too. Fine by me ;-)
best,
Lalo Martins
--
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then they seem improbable, and then, when we
summon the will, they soon become inevitable.
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