I don't think it's a bug but a map making error... I don't think there is an arch for these - they are just modified doors - the solution would be to search through the maps and look for doors with the no_ pass setting changed to 0 and remove their treasurelists. Maybe they should have their own arch and different images which people can be encouraged to use (except for special cases). Preston Crow wrote: > A few minor bugs with unlocked doors (the ones that look like normal > doors, but you can walk through them). > > * They have traps just as often as normal doors, but they can only be > set off when trying to disarm them. > > * If you kill a monster standing on the same square as the door, you > destroy the door (and set off any trap, I think). > > >